transportGDX.cpp
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GAMSSet addSet(const std::string &name, const int 차원, const std::string &explanatoryText="", GAMSEnum::SetType setType=GAMSEnum::SetType::Multi)
GAMSParameter addParameter(const std::string &name, const int 차원, const std::string &explanatoryText="")
void doExport(const std::string &filePath="")
GAMSSet getSet(const std::string &name)
GAMSParameter getParameter(const std::string &name)
void setValue(const double val)
GAMSParameterRecord firstRecord(const std::벡터< std::string > &slice)
GAMSParameterRecord addRecord(const std::벡터< std::string > &keys)
GAMSSetRecord addRecord(const std::벡터< std::string > &keys)
void setSystemDirectory(const std::string &systemDir)
std::string WorkingDirectory() const
GAMSDatabase addDatabase(const std::string &databaseName="", const std::string &inModelName="")
GAMSDatabase addDatabaseFromGDX(const std::string &gdxFileName, const std::string &databaseName, const std::string &inModelName)